![]() Based on the result above, it can be concluded that the implementation of Cooperative learning at Team Games Tournament (TGT) Model can improve student’s motivation and achievement on IV grade students in SDN Sungapan Bantul in learning Social Science. ![]() ![]() Where as, students’ achievement at beginning was only 67.64 with classical completeness was 39.28%, and then increased up to 79.6 with classical completeness was 85.28% on the 2 nd cycle. At the beginning, the average of students’ motivation was 67.17% (average category), then it increased up to 73,35% (high category) on the 1 st cycle, and rose to 80.75% (high category) on the 3 rd cycle. The result of the research showed that there was improvement of students’ motivation and achievement on IV grade students of SDN Sungapan Bantul with Team Games Tournament (TGT) Model. Descriptive analysis was used to describe the result of observation. PENGARUH STRATEGI PEMBELAJARAN STAD DAN STRATEGI PEMBELAJARAN EKSPOSITORI SERTA MOTIVASI BELAJAR. Then, the data were analyzed quantitatively and qualitatively. ![]() The steps of procedure in conducting the research were planning, implementation, observation via questionnaire, test, interview and field notes. The subject of study was IV grade students in SDN Sungapan, Bantul Games Tournament (TGT) Model in the teaching learning process. ![]() The objective of the study was to know the improvement of students’ motivation and achievement with Cooperative learning at Team Games Tournament (TGT) Model. ![]()
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